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Liang He | 何亮

Assistant Professor of Computer Science
Director, Design & Engineering for Making (DE4M) Lab
Department of Computer Science, Erik Jonsson School of Engineering and Computer Science
University of Texas at Dallas

curriculum vitae     liang.he@utdallas.edu     ECSS 4.224         

I am an Assistant Professor of Computer Science at the Department of Computer Science, Erik Jonsson School of Engineering & Computer Science, University of Texas at Dallas (UTD). At UTD, I lead the Design & Engineering for Making (DE4M) Lab. Prior to joining UTD, I worked at Purdue University as an Assistant Professor of Interactive Media from 2022 to 2025, and visited Keio University as a visiting Associate Professor in 2025 summer. I graduated from the University of Washington with a Ph.D. degree in Computer Science & Engineering, advised by Jon E. Froehlich. In the past, I also worked as research interns at HP Labs, Microsoft Research in Redmond, and Keio-NUS CUTE Center.

The primary focus of my research in Human–Computer Interaction (HCI) is digital fabrication, aiming to enable customizable and personalized experiences through new pipelines, techniques, and devices that integrate computational and physical intelligence. In my research, I emphasize prototyping and tinkering as processes to explore how people might interact with the physical world across diverse domains, including making, haptics, accessibility, and education. My work has been published in top HCI and UbiComp venues, such as ACM CHI, UIST, IMWUT, TEI, and ASSETS, and has received multiple awards.

Research Overview

(see the full list of publications on Google Scholar and the DE4M Lab website)

#1 Computational Design and AI-Assisted Tools for Creative Tasks

Creativity is a fundamental characteristic of human beings, enabling the construction and enrichment of individual experiences in the physical world. Yet, the joy of creation is often limited by the lack of supportive tools. My research group develops computational design and AI-assisted tools that extend users’ capabilities, facilitating tasks that were previously infeasible and thereby engineering their creative expression.

Example Publications

Ondulé: Designing and Controlling 3D Printable Springs (UIST ’19)

Liang He, Huaishu Peng, Michelle Lin, Ravikanth Konjeti, François Guimbretière, and Jon E. Froehlich

 PDF ACM DL Video Code Talk

A11yShape: AI-Assisted 3-D Modeling for Blind and Low-Vision Programmers (ASSETS ’25)

Zhuohao (Jerry) Zhang, Haichang Li, Chun Meng Yu, Faraz Faruqi, Junan Xie, Gene S-H Kim, Mingming Fan, Angus G. Forbes, Jacob O. Wobbrock, Anhong Guo, and Liang He

 PDF ACM DL Video Code

Not Seeing the Whole Picture: Challenges and Opportunities in Using AI for Co-Making Physical, DIY-AT for People with Visual Impairments (CHI ’26)

Ben Kosa, Hsuanling Lee, Jasmine Li, Sanbrita Mondal, Yuhang Zhao, and Liang He

 PDF ACM DL

#2 Streamlined Making Pipelines for Personal Fabrication

While digital fabrication technologies enable people to create complex and personalized artifacts, their design and fabrication workflows often remain inaccessible to end users, particularly novices. My research investigates integrated and intelligent pipelines that streamline these processes and lower barriers to making interactive and customizable artifacts through emerging fabrication techniques and machines. Ultimately, this line of research seeks to democratize the means of making, enabling a diverse range of people to participate in the trendy topic.

Example Publications

SqueezaPulse: Adding Interactive Input to Fabricated Objects (TEI ’17)

Liang He, Gierad Laput, Eric Brockmeyer, and Jon E. Froehlich

 PDF ACM DL Video

ModElec: A Design Tool for Prototyping Physical Computing Devices Using Conductive 3D Printing (IMWUT December, 2021)

Liang He, Jarrid A Wittkopf, Ji Won Jun, Kris Erickson, Rafael 'Tico' Ballagas

 PDF ACM DL Video Code

3D Printing Magnetophoretic Displays (UIST ’23)

Zeyu Yan, Hsuanling Lee, Liang He, and Huaishu Peng

 PDF ACM DL Video Code

#3 Intelligent Physical Agents for Human Body-Centered and Environmental-Scale Interfacing and Interaction

We possess an ever-present interface—the human body—and continually interact with the dynamically changing environment. I envision a future of making in which individual users can create and customize intelligent agents that combine computational capabilities (e.g., interactivity and reasoning) with physical abilities (e.g., mobility and motor control). My research explores software and hardware approaches for constructing such intelligent agents, enabling body-centered and environmental-scale interfacing and interaction.

Example Publications

MakerWear: A Tangible Approach to Interactive Wearable Creation (CHI ’17) | Best Paper Award

Majeed Kazemitabaar, Jason McPeak, Alexander Jiao, Liang He, Thomas Outing, and Jon E. Froehlich

 PDF ACM DL Video Open-source Code, Electronics & Hardware

MobiPrint: A Mobile 3D Printer for Environment-Scale Design and Fabrication (UIST ’25)

Daniel Campos Zamora, Liang He, and Jon E. Froehlich

 PDF ACM DL Video Open-source Code & Hardware

SafetyBuilder: An AR-based Framework for In-situ AI-assisted Creation of Child Safety Protection (IMWUT, March 2026)

Jiawei Li, Zisu Li, Siyu Chen, Ziyan Wang, Yukai Zhang, Mingming Fan, and Liang He

 PDF ACM DL

Recent Updates
•••

05/2026:

Attended the NSF Career Workshop in DC. Invited to visit four research labs at Keio University and the University of Tokyo.

04/2026:

Had a blast at CHI '26 in Barcelona!

03/2026:

Had a blast at TEI '26 in Chicago! Successfully organized the WiP poster sessions with Rong-Hao.

01/2026:

Two papers conditionally accepted to CHI '26. Congrats, Ben, Hannah, Jiakun, Jasmin, and collaborators at UW-Madison and Purdue!

01/2026:

Invited to ASSETS '26 Program Committee.

01/2026:

SafetyBuilder accepted to IMWUT. Congrats, Jiawei and the team!

12/2025:

PufFab accepted to TEI '26 Work-in-Progresss. Congrats, Angel and the team!

11/2025:

Invited to UIST '26 Program Committee.

11/2025:

Workshop on wearable for personalized health accepted to CHI '26.

10/2025:

FluxLab accepted to TEI '26. Congrats, Hannah and the team!

09/2025:

Organized the CTM workshop and chaired one talk session at UIST'25.

Advised Students

PhD Students

Yili (Angel) Wen

Difan (Bobby) Jia

Xiaoman Yang (Fall 2026)

Junke Zhao (Fall 2026)

Courses

Fall Semesters (Undergraduate Course)
CS 4352: Introduction to HCI

Spring Semesters (Graduate Course)
CS 6326: Human Computer Interactions

Outreach & Initiatives


Selected and created a custom hardware kit—Gen-M Kit—that contains over 80 programmable modules provided by Seeed Studio and distributed the kits to eight student teams around the world.



Led and developed FabGalaxy—an integrated visualization tool for the MIT HCIE group's Personal Fabrication Research in HCI and Graphics